Skill
|
Description
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Type / Target
|
Requirements / MP Cost / Effect
|
Control
|
Put emotions on a leash to open up new tactics
|
Passive |
Berserk chance +35%, -0.45%/level
Attraction +5%, +0.45%/level
Dual weapons wielding penalty -0.035/level
Resist berserk -50%, +0.5%/level
Flee from combat -100%, +0.1%/level
Prevent enemy from fleeing +5%, +9.5%/level
|
Speed
|
Move faster to improve combat agility
|
Passive |
Combat initiative +0.002/level
Maximum hits +0.25, +0.0175/level
To hit -25%, +0.2%/level
Parry -50%, +0.45%/level
|
Blood Thirst
|
Augments lethality in battle but also loss of control
|
Passive |
Physical damage +15%, +0.85%/level
Critical damage +15%, +0.85%/level
Fatal wound chance +0.05% (requires level 90)
Berserk chance +0.1%/level
|
Longevity
|
Increase defense aptitudes
|
Passive |
Maximum health points +15, +5/level
Physical protection -50%, +0.35%/level
|
Retaliation
|
State of fast movement which allows for more counter attacks
|
Raise Self |
Requires Speed Level 15
15 MP + 4%/level
Requires movement
Raise:
Duration +5 rounds, +0.075 rounds/level
Counter all attacks (Condition effect) +25%, +0.65%/level
Counter-attack (Condition effect) +2%/level
Counter-attack damage (Condition effect) +35%, +1.65%/level
|
Rush
|
Run through a group of enemies
|
Attack All enemies |
Requires Speed Level 20
Requires Control Level 20
60 MP + 4%/level
Requires movement, sword, axe, spear, dagger, mace
Attack:
Physical damage -25%, +0.2%/level
To hit -50%, +0.2%/level
Critical damage -50%, +0.2%/level
|
Roar
|
Power up offense and defense as well as removing harmful conditions from allies
|
Raise Self, Dispel Self |
20 MP + 4%/level
Requires speech
Raise:
Duration +3 rounds, +0.075 rounds/level
Physical damage (Condition effect) +5, +15%, +1.5%/level
Physical protection (Condition effect) +5, +15%, +1.5%/level
Parry (Condition effect) +0.025, +0.0015/level
Dispels hallucinations, sleep, charm, confusion, fear:
Dispel fear +0.25, +0.005/level
Dispel hallucinations +0.25, +0.005/level
Dispel sleep +0.25, +0.005/level (requires level 5)
Dispel confusion +0.25, +0.005/level (requires level 15)
Dispel charm +0.25, +0.005/level (requires level 20)
|
Bloodshot Eyes
|
Impart a random effect on an enemy just by looking at it
|
Effect Single enemy |
Requires Blood Thirst Level 10
Requires Roar Level 10
20 MP + 4%/level
Random effect:
Duration 3 rounds, +0.075 rounds/level
Fear:
Inflict +0.15, +0.004/level
Silence:
Inflict +0.15, +0.004/level
Confusion (requires level 15):
Inflict +0.15, +0.004/level
Paralysis (requires level 30):
Inflict +0.15, +0.004/level
|
Traumatizing blow
|
A cripping blow to slow down the enemy
|
Attack Single enemy |
Requires Blood Thirst Level 10
35 MP + 4%/level
Requires movement
Attack:
Physical damage +25%, +0.75%/level
Deterioration (Requires level 5):
Duration 2 rounds, +0.05 rounds/level
Combat initiative (Condition effect) -15%, -0.35%/level
To hit (Condition effect) -15%, -0.35%/level
Parry (Condition effect) -15%, -0.35%/level
Critical damage (Condition effect) -15%, -0.35%/level
Physical damage (Condition effect) -15%, -0.35%/level
Physical protection (Condition effect) -15%, -0.35%/level
Inflict +0.05, +0.0035/level
Actions per round (Condition effect) -0.1, -15%, -0.45%/level
|
Wolf Spirit
|
Become fast and agile as the wolf
|
Raise Self |
Requires Roar Level 10
Requires Speed Level 15
30 MP + 4%/level
Raise:
Duration +4 rounds, +0.05 rounds/level
Physical damage (Condition effect) +15%, +1%/level
Minimum hits (Condition effect) +0.25, +0.01/level
Maximum hits (Condition effect) +1, +0.03/level
Multiple hit damage decay (Condition effect) -0.1%/level
Critical damage (Condition effect) +5%, +0.05%/level
Berserk chance 100%
|
Bear Spirit
|
Invests with the bear's raw strength
|
Raise Self |
Requires Traumatizing Blow Level 10
Requires Longevity Level 20
30 MP + 4%/level
Raise:
Duration +4 rounds, +0.05 rounds/level
Physical damage (Condition effect) +65%, +1.5%/level
Parry (Condition effect) -50%, +0.4%/level
Dodge attack (Condition effect) -50%, +0.4%/level
Combat initiative (Condition effect) -50%, +0.25%/level
Berserk chance 100%
|
Demonic Rage
|
Lets the inner demon flow freely
|
Raise Self |
Requires Blood Thirst Level 35
Requires Wolf Spirit Level 10
Requires Bear Spirit Level 10
50 MP + 4%/level
Raise:
Duration +2 rounds, +0.05 rounds/level
Physical damage (Condition effect) +100%, +1.5%/level
Absorb (Condition effect) -50%, +0.25%/level
Darkness damage (Condition effect) +20, +2/level (Requires level 20)
Light vulnerability (Condition effect) +0.5, +0.005/level
Berserk chance 100%
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