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Archer male Archer female

Description Edit

Archers use their bows to cripple targets from afar and are the bane of any spellcaster.

Equipment Edit

It is no secret that archers are proficient with bows and crossbows.

They wear light armour (body, helmet, boots), but they cannot use gloves, only bracers.

Skills Edit

Skill Description Type / Target Requirements / MP Cost / Effect
Archer proficiency
Proficiency
General ability wielding bow weapons Passive

To hit +0.75%/level
Long range penalty -0.005/level
Piercing damage +2/level
Critical damage +2.5%, +0.025%/level
Fatal wound chance +2.5% (requires level 100)
Inflict +0.0005/level

Archer rapidfire
Rapid Fire
Bow technique and speed Passive

Minimum hits +0.015/level
Maximum hits +0.25, +0.0275/level
Combat initiative +0.25, +0.005/level
Minimum random targets +0.015/level
Maximum random targets +0.025/level
Dodge attack +1.5%, +0.055%/level

Archer calledshot
Vital Shot
Precise shot aimed at reducing an enemy's concentration Attack
Single enemy

Requires Proficiency Level 20
35 MP + 4%/level
Requires movement
Attack:
Physical damage +10%, +0.4%/level
Deterioration:
Duration +2 rounds, +0.05 rounds/level
Inflict 0.15, +0.005/level
Restore hit points (Condition effect) -25%, -0.45%/level
Inflict (Condition effect) -25%, -0.45%/level
Dispel (Condition effect) -25%, -0.45%/level
Revive chance (Condition effect) -25%, -0.45%/level
Minimum random targets (Condition effect) -0.5, -0.007/level
Maximum random targets (Condition effect) -0.5, -0.025/level

Archer barrage
Barrage
Volley of arrows fired to scatter the enemy Attack
Random enemies

Requires Rapid Fire Level 10
55 MP + 4%/level
Requires movement
Minimum random targets +0.5, +0.025/level
Maximum random targets +1, +0.05/level
Attack:
To hit (Condition effect) -25%, +0.2%/level
Confusion (requires level 30):
Inflict +0.025, +0.0005/level
Duration +1 round, +0.03 rounds/level

Archer piercingarrow
Piercing Arrow
Open weak spot in the enemy's armor Attack
Single enemy

Requires Proficiency Level 5
15 MP + 4%/level
Requires movement
Attack:
Piercing damage +1, +10%, +0.4%/level
Deterioration (requires level 5):
Duration +3 rounds, +0.05 round/level
Inflict +0.1, +0.005/level
Physical protection (Condition effect) -35%, -0.5%/level
Dodge attack (Condition effect) -25%, -0.35%/level

Archer flamingshot
Flaming Shot
Fire a burning arrow which can also remove beneficial effects
Attack
Single enemy

Requires Rapid Fire Level 15
30 MP + 4%/level
Requires movement
Attack:
Fire damage +8, +10%/level
Dispels reflect, raise (requires level 15):
Dispel raise +0.3, +0.005/level
Dispel reflect +0.3, +0.005/level

Archer poisontip
Poison Tip
An arrow dipped in poison can bring down even the strongest enemy Attack
Single enemy

Requires Proficiency Level 25
Requires Rapid Fire Level 25
35 MP + 4%/level
Requires movement
Attack:
Poison:
Inflict +0.1, +0.005/level
Duration +3 rounds, +0.05 round/level
Poison damage +20%, +0.3%/level

See also Edit

Classes
Team Building
Attributes